Friday, 19 May 2017

Simply Mindy 1.1.0 / 1.3.0 Preview

1.1.0

The long-awaited second dungeon has arrived for public consumption, at long last. The stuff you can expect:

- Five new ordinary monsters, complete with new sexy animations;

- Four new boss monsters, also with sexy animations, including another uber monster tied to an ending (a bad one, but still);

- Four quests, two of which are seasonal;

- A little side brothel full of little NPCs doin' the nasty (and some day you'll get to interact with more of 'em, I promise);

- Treasure chests full of items which you can equip, which also heralds the coming of weapons, armour, and accessories;

- A new combat backdrop; and

- A tweaked combat rate. In this build it's a touch too high; I'm gonna mess with this going forward to find a good balance, as it was too light before.



1.3.0 Preview

Patreon? Patreon. Donors are getting a smaller build than this one, but with two juicy changes:

- The brothel now functions as a gallery for monster encounters. The second floor has most of the monsters in mini-sprite form, and you can wander around and boff them as you see fit. No time limit!

- The teachers now have a bunch of new animations: two new ones for JizzWhiz, two for Punch Drunk, three for Cherry, three for Gloo, and one for Aember, a brand-spankin' new teacher who showed up in 1.2.0.

$2! So cheap!

Known Bugs

Some things I'll point out now for 1.1.0:

- The pink backdrop for the dungeon's indoors bit appears everywhere in Darkly, not just in the brothel. It should only appear in the brothel.

- There are water droplets aplenty in Ghostings. The game doesn't like the extra layers, so you'll see the occasionally box appear as you pass these droplets. I need to shift the water to different layers to get rid of this but it'll take a lot of dungeon restructuring, so, fuck it. Next time.

- There is no fade out / fade in when travelling between doors on the same map. Fixed in 1.2.0.

- The minor enemies sometimes have weirdly-timed attacks, and it will look like they should be spitting / launching something that doesn't appear. Kinda fixed in 1.2.0 but not really.

- Dungeon descriptions don't appear properly on the main menu. Shrug. Not a big deal. (Though after a month I still haven't figured out why this happens.)

- Equipping the accessories is the tiniest bit janky. If you click the same accessory twice it'll be equipped twice - but you only get the effects once. The accessories you equip are highlighted in colour so it's pretty obvious which ones you have on, so this is generally inconsequential.

- If you keep tapping an equipped sword / piece of armour the icon will eventually turn white. Because why the hell not. Equipping something else changes it back to normal.

- Not an bug, per se, but an important note: the A button that pops up when you approach items of note doesn't appear in the new dungeon, nor does it with the new chests in the first dungeon. Still janky in 1.3.0, and I'm struggling to figure out why it works in one dungeon but not the other.

Monday, 15 May 2017

Been asked this a few times, so...


Yes. The teachers are most definitely getting more animations.

Tuesday, 9 May 2017

Simply Mindy 1.0.5 / 1.2.0 Preview

Better late than never. Unlike 1.2.0, which was too gigantic an update for my own good, 1.0.5 is fairly small. You get some new animations aaaaaaand that's about it? Yes, I think that's about it. Specifically:

- Two new Ghostings animations for Camwhore;

- Two new Ghostings animations for Farmer;

- Two new MegaHot animations for Guard, one of which might be my favourite animation thus far (Mindy don't take no shit while she's eating ice cream);

- Six new animations for Gloryhole, which just finished the job up; and

- Four new animations (MegaHot and Ghostings) for Mascot.

Also added facial expressions for Lil D in cut scenes - huge deal, that, huge - and fixed a bunch of bugs. Do enjoy.



1.2.0 Preview

This one was about a thousand times more ambitious than the last one, and tossing in two bucks to my Patreon will get you the following:

- The Seduction system in combat, allowing Mindy to woo enemies in battle to her advantage using Fuckability - though at a potential price if she fails;

- A bunch of new animations for most of the monsters associated with Seduction;

- Four new quests, two of which get you the Seduction moves;

- A couple new bosses in those quests;

- The beginning of the Camwhore quest line, which in truth was started a long time ago but I've kept it under wraps 'til now; and

- Probably more bugs, 'cause the update was exhausting and big and involved a few sleepless nights. yay

Yep. Patreon. Do it up. You know you wanna see Mindy flashing a skeleton. You know.

Friday, 5 May 2017

1.0.0 is gonna be a bit late.

I'm working hard on 1.2.0, but it's taking a lot longer than I anticipated when I started because I'm revamping the combat system so much. I don't like releasing builds at different times when I can avoid it, so once I'm done 1.2.0 for Patreon - I'm thinking Monday or Tuesday at the absolute latest, but I'm not 100% on that - I'll chuck out 1.0.0 too.

It's mainly an aesthetic build anyway. Lotsa new sex animations, but otherwise little new content. And you guys are more interested in the gameplay, right? Yes, I'm so sure it's allllll about the gameplay. Sexy animations have no bearing on it at all.

... sure. Like I believe that.

Have a quick preview of one of the upcoming Camwhore animations. On the house.


Sunday, 30 April 2017

Spellity spells.

Despite last week's Patreon build being a big dungeon update I still haven't managed to finish off the stuff I had planned for the combat system. That includes spells. Have a gander at the Heal spell, in all her pristine glory. (Why does she look like a ninja? I honestly have no idea. Just seemed appropriate for no particular reason.)

1.2.0 is also going to include four new unlockable move options for Mindy via Seduction attacks. Yep, now she can get a little sexy herself during combat. Stands to reason, don't it? This will, naturally, open up another sexy animation for the monsters, because... y'know... porn game...


Sunday, 23 April 2017

Simply Mindy 0.9.5 / 1.1.0 Preview

Sorry for the delay, folks. I took an extra day to prep 1.1.0. It's a new dungeon so I had a lot of shit to slot in and a lot bugs to work through. It's hardly 100%, but I'm damned happy with the results.

Anyway! You're not here for that dungeon (maybe), you're here for 0.9.5. (Things went wrong mildly.) Let's get crackin'.

0.9.5

Today's new build features a bunch of new stuff centring around a new job. The juicy details:

- New job: Modelling. Starting in her third year, or earlier if you luck out with your stats, Mindy can get a job as a calendar model, posing in front of a stupid summery backdrop while wearing a string bikini. Sexy times. She gets four animations to start off, 'cause I'm generous.

- New NPC: ShutterBug. He's fuckin' weird. Unlike the other NPCs he is not sexable (kinda), 'cause I needed to make up for the two non-job NPCs somewheres. There is a sex animation associated with him, though. Find it on your own. ShutterBug also has cut scene animations for a goddamned change.

- New storyline! Obviously, since there's a new job, but this comes with a twist: it's finished. Finito. Done. Everything related to ShutterBug is finished, and he comes packaged with three brand-spankin' new endings. One of them is just doing the job a lot, the other two you can figure out yourselves.

- Set up a quest system for storyline-related quests. You can now check your progress and see what you need to reach the next leg of a particular storyline. This does not pertain to dungeon quests just yet. Expect that in 1.2.0.

- Added three new animations for Farmer John. His story doesn't go any further, but by god, all of his sexy-sexy animations are done. Enjoy snuggling with an undead monstrosity.

- Added a new animation for Farming. Yay.

Yep. Go check it out above. I'm proud of the storylines, even if they are pretty danged weird by the end.


1.1.0

New dungeon. New monsters. New bosses. New quests. New bugs. New... new. Lots of new in this one. If you enjoyed the first dungeon you'll like this one more, because I like it more. So there. Specifics:

- Five new monsters;

- Four new bosses;

- Four new quests;

- Items, including equippable shit like Speed Heels that will let you run;

- A shit-ton of small-style sprites gettin' it on; and

- Plenty of examples of Mindy getting nailed. Because it wouldn't be an update without that.

Yep. Patreon, guys. $2. Need I say more? I need not.

Friday, 7 April 2017

Simply Mindy 0.8.0 / 1.0.0 Preview

I'll be a bit more expansive with this update. Last time... things. Things and stuff.

0.8.Something (This release went a little badly at first)

This release is all about endings, and you're getting six brand-spankin'-new ones, to bring the total up to seven. They include:

- Three for Froglord;

- A Time's Up ending, thereby making the game finite; and

- Two job endings, one for Camwhore and one for Maid, so... I guess technically the Maid one is another one for Froglord? Not really

This also includes the introduction of Bonuses, similar to Soo Cubus, which you can apply to your next round of play in Simply Mindy. There's also a gallery where you can view all of the endings you've collected. Remember: If you start a new game from the main menu without opening your old game, you will delete your save file, along with all endings collected.

Froglord's three endings are accompanied by his complete storyline, as well, so there's plenty to see and do. He also gets the rest of his overnight animations! Hooooope you like Froglord, 'cause this release has a lot to do with him.

Known Bugs

I'd like to set up a dedicated page for bugs I've found and eliminated. For now I'll just stick 'em in this release and hope people bother to read the damned notes. These bugs are fixed in the latest Patreon build, but you public peeps will have to suffer through them a little while longer.

- I have gotten many messages that the battle with the Judge can sometimes freeze when he uses his gavel attack. This is relatively rare, but it does happen. I've replaced the raining gavels with a larger, glitch-free one in 1.0.0.

- People have noticed that you can occasionally spam jobs. Stencyl keeps fucking this up on me despite repeated attempts to fix it, and I don't know why. At any rate, I think I've got this nailed down in 1.0.0, but I'm fully prepared to see someone point it out and vex me once again.

- Job description stat boosts don't always match actual stat boosts. I've gone through and fixed these for 1.0.0.

- The rain in BloodOrb Forest seems to make the game laggy for some people. Still working on an alternative. There are also some minor graphical glitches (black boxes, mainly) which I'm honestly not sure I can fix within the framework of Stencyl, though I'll keep trying regardless.

- The A button doesn't always appear on the screen while trying to interact with things in the dungeon. Pretty sure I fixed this in 0.9.0, but there may still be cases of it in 0.8.0. You should nevertheless have no problems just hitting A and interacting with objects / doors regardless.

1.0.0 Preview

Honestly, 1.0.0 is mainly about sexy animations, 'cause I'm also gearing up for the next dungeon, due out mid-April, god willing. Consequently, all you'll get for this Patreon release is sixteen new animations. Shitty, right? It also has facial expressions for Lil D in cut scenes and a few of the bug fixes mentioned above.


C'mon. You know you can't wait to see Mindy licking an ice cream cone that's wedged between her tits. You know you can't.